Bethesda is pleased to announce the latest update for Starfield, the highly anticipated space-faring RPG that debuted on September 6th and captivated the gaming globe. This new patch, Starfield Update 1.7.33 is intended to improve your experience by fixing significant performance and stability issues, as well as resolving a variety of gameplay difficulties. Bethesda is committed to making your interplanetary adventures better than ever before in response to player input.
Furthermore, the gaming community may anticipate a larger update that is now in the works. Bethesda is hard at work on this update, which will include previously mentioned features and upgrades that players have been waiting for. Brightness and contrast adjustments have been added, as well as an HDR calibration menu, a FOV slider, Nvidia DLSS support, ultrawide display compatibility, and a simple "eat" button for in-game food interactions. Bethesda is committed to expanding the Starfield universe and giving gamers an immerasive gaming experience.
Starfield Update 1.7.33 Patch Notes List
GENERAL
Characters: Fixed an issue that could cause some characters to not be in their proper location.
Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.
Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.
GRAPHICS
AMD (PC): Resolved an issue that caused star lens flares not to appear correctly AMD GPUs.
Graphics: Addressed an upscaling issue that could cause textures to become blurry.
Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.
PERFORMANCE AND STABILITY
Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
Various stability and performance improvements to address crashing and freezes.
SHIPS
Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.
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