Activision has released the second Call of Duty Modern Warfare 3 beta patch notes weekend, which includes new maps, features, and upgrades. Cross-play is now available until October 16 for PC, PlayStation, and Xbox users. Highrise and Orlov Military Base maps, Cutthroat and Search & Destroy modes, and improved gameplay based on user feedback are all available this weekend.
Microsoft's acquisition of Activision Blizzard has been cleared by the UK's Competition and Markets Authority, bringing the $69 billion deal one step closer to completion. Pre-order customers on Xbox and PC can begin playing immediately, while others can begin playing on October 14. The second beta weekend of Modern Warfare 3 is overflowing with action and improvements.
MP BETA WEEKEND 2 PATCH NOTES
GAMEPLAY
UIX
Enemy Operators will now display a red nameplate above their head.
Movement
Decreased the slide to sprint delay by 200ms.
WEAPONS
Reduced Tac-Stance spread while sliding for several weapon classes.
Assault Rifles: Decreased 17-26%.
Submachine Guns: Decreased 14-17%.
Light Machine Guns: Decreased 30-45%.
Marksman Rifles: Decreased 29-31%.
Pistols: Decreased 10-20%.
Striker (Submachine Gun)
Decreased near-medium damage from 39 to 36.
Decreased near-medium damage range from 24m to 19m (-21%).
Decreased medium damage range from 30m to 25m (-17%).
Decreased far-medium damage from 28 to 27.
Decreased minimum damage from 23 to 21.
Increased headshot damage multiplier from 1.2x to 1.3x.
Increased lower-arm damage multiplier from 1x to 1.1x.
We expect the Striker to remain a competitive option thanks to its fire rate and excellent accuracy. However, these changes reduce its damage output at long distances, preventing it from outperforming Assault Rifles. Adjustments to damage multipliers intend to increase the consistency of this weapon.
KILLSTREAKS
Guardian-SC
Decreased health from 550 to 400 (-27%).
Decreased lifetime from 120s to 60s (-50%).
MODES
Ground War
Vehicles driven by the player no longer have limited fuel.
Hardpoint
Disabled overhead spawn camera sequence upon respawn.
MAPS
Estate
Added collision near various areas of the Waterfall to prevent players from accessing unintended locations.
Favela
Players will no longer be killed immediately after respawning near the yellow car on the Side Street.
Popov Power (Ground War)
Added collision near Reactor Beta to prevent players from accessing an unintended location.
Our team is investigating reports of poor spawn selection quality and making adjustments for launch. In the meantime, please be sure to clip unfavorable spawns and share them with us!
OPERATORS
Operator movement animations will now play properly in the moments following a respawn.
UIX
Added a missing icon for the Incursion XII Long Barrel Attachment for the SVA 545.
Players will now be properly notified of Playlist updates while idling in the menus.
STABILITY
Addressed a crash that occurred while matchmaking in the Ground War playlist.
Addressed multiple crashes that occurred while launching the game.
Resolved an issue that caused an error message stating “a required network service has failed” upon attempting to join another player’s party.
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