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Wonder Woman Game Stays True to Single-Player Experience, No Live Service Here


Wonder Woman Game Stays True to Single-Player Experience, No Live Service Here
Image via Warner Bros. Games

Warner Bros. Games has denied recent rumours that its next Wonder Woman game will use a live service concept. Wccftech reported earlier this week on a job opening by Monolith Productions for a 'Lead Software Engineer, Gameplay' for the Wonder Woman project. While highlighting the construction of an immersive experience for the legendary DC Superhero, the listing also contained a "nice to haves" section that mentioned live service expertise.


Candidates with "experience helping maintain a live software product or game" would be ideal, according to the specified demand.


In response to these rumours Warner Bros. pointed out to IGN in a statement that Wonder Woman is not designed to be a live service game. According to the statement,

"Wonder Woman is a single-player action-adventure game set in a dynamic open-world. This third-person experience will allow players to become Diana of Themyscira and introduce an original story set in the DC Universe, while also featuring the Nemesis System. Wonder Woman is not being designed as a live service."

Following recent remarks by Warner Bros. Discovery CEO David Zaslav, who described the company's strategic objective on transitioning its key gaming properties into live service games, the development comes as no surprise.


Although Wonder Woman was announced at the 2021 Game Awards with a small teaser trailer, following facts concerning the game have been scant. However, Warner Bros. has revealed that the game would use the unique Nemesis system, which was previously used in the Middle-earth titles.

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