top of page

Starfield Composer Believes the Game Will Stand the Test of Time

Starfield Composer Believes the Game Will Stand the Test of Time
Image via Bethesda Game Studios

Inon Zur, the composer for Starfield believes the ambitious space RPG will one day be regarded as one of the most legendary games of its generation. While the game received mixed reactions at launch, Zur believes players will come to appreciate its scale and vision over time.


In a recent interview with the RPG-focused website RPG Site, Zur discussed several of his most well-known soundtracks and reflected on his work on Starfield. He named the game's score as one of his personal favourites, alongside his work on Fallout 4, Rise of the Ronin, and Syberia.


Zur discussed the creative process behind Starfield's music, stating that the soundtrack has to reflect both the massive silence of space and the rapid energy of exploration.

"With Starfield, it's finding the right balance between elements that people are identifying as something that belongs to space, but also trying to develop a new language. I remember that there was a lot of thinking that we did and I was basically taking back into this world that on one hand is huge, vast and standing still almost like a void, but then inside this space, there are lots of elements that are moving quickly and happening quickly and zooming in and out and everything."

During the same interview, Zur discussed his collaboration with Bethesda director and producer Todd Howard, who has long been linked with the company's most popular RPGs.


Zur described Howard as a visionary whose ideas are often only fully appreciated years later. Based on the mixed reception Starfield received at launch, Zur proposed that the game's ambitious design may take some time for players to fully adopt.


"Todd is one, if not the most creative and invigorating human beings in the industry. He just doesn't stop. He always has new ideas. He always knows what he wants. He is very persuasive and has a very strong character. He will also find ways to describe what he wants without really calling it a name. He knows how to allow freedom of creativity on one hand, but also how to steer it to his own vision. He is a visionary. He sees things that people will start to find out years later.
This also applies to Starfield. When Starfield released, I believe people were just not ready for it. It's a different way of looking at it, but Todd is really strong, and he said very, very lightly, "Look, if you don't like it, then you don't like it, but this is the new thing that we're doing, and we're sticking to it." He believes in his way, and it just has proven time and time again that eventually people will understand his vision. It just takes time and this is a common thing for all the big visionaries. Sometimes people really don't understand them correctly, but they were strong enough to stay on course, and Todd will stay on course on Starfield. Starfield will eventually become something that will be legendary. I have no doubt. It's just a matter of time."

Zur has already commended the scale of Starfield. Before the game's release, he described it as a large undertaking capable of providing players with a fresh perspective on their place in the world, an idea that is largely expressed in the music and ambiance.


With Bethesda continuing to support the game with patches and expansions, Zur is certain that Starfield's legacy will develop with time, potentially ranking among the studio's most memorable RPGs.


Comments


Welcome to our site, GameSurve We are a publisher dedicated to delivering the latest news, unbiased reviews, exclusive previews, and expert guides covering a wide range of topics including Video Games, Technology, and Entertainment.

Subscribe to our Newsletter

  • Medium
  • Facebook
  • RSS
  • X
  • YouTube
  • Pinterest
  • Instagram

Helpfull Links

 

© 2025 by GameSurve.com All rights are reserved. 

No part of this site or its content may be reproduced without the permission of the copyright holder.

bottom of page