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Starfield Made for Long-Lasting Playing - Todd Howard Explains


Starfield Made for Long-Lasting Playing - Todd Howard Explains
Image via Bethesda

Todd Howard, the director of Starfield given light on the game's careful planning to provide players with a long-lasting and engaging experience in an informative interview with Ted Price, the CEO of Insomniac Games. Howard's vision for the game's longevity and the problems of producing huge, open-world experiences were discussed in the interview, which was published on Game Maker's Notebook.


Howard began by highlighting Starfield's intended longevity, relying on lessons learnt from earlier titles like as Skyrim and Fallout. "This is a game that is designed to be played for a long time," he said. One thing we've learnt from earlier games, such as Skyrim and Fallout, is that people want to play them for a long time." This statement shows Bethesda's dedication to creating immersive experiences that keep gamers engaged for extended periods of time.


When asked how Starfield maintains its long-term appeal, Howard stated to the game's open-ended New Game Plus mechanism. Players have commended this unique strategy for its creativity and various gameplay features, which provide new experiences even after finishing the main goal.


The discussion also touched on the changing technological landscape in the game industry and how developers must adapt. "I think it starts with the developers," Howard said. Doesn't it have to? "I believe it begins with technology." He highlighted that as new hardware is available, developers look for creative methods to use it in order to push the boundaries and create more immersive gaming experiences. The scope of modern games is expanding, and Howard acknowledged this trend by highlighting the industry's quest of new vistas.


Howard also addressed the growing number of "live games," which are titles that receive ongoing updates and support, resulting in longer playing and higher user expectations. He remarked that this pattern has become the norm, shaping the gaming community's expectation of ongoing improvements and content updates.


Players that pre-ordered the Premium Edition or Constellation Edition get access to the game as early as September 1st. The game's publisher revealed just over two weeks after its release that it had already received an incredible 10 million players, confirming its status as "the biggest launch in Bethesda history."


Starfield's success continued beyond its initial player counts, as it was reputedly the fifth fastest-selling game in Europe for the year based on its performance during the launch week. Starfield appears ready to continue thrilling players for years to come, making a lasting impression on the gaming industry, thanks to Todd Howard's deliberate focus on longevity and innovation.





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